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Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
:iconrebel2206:

Artist's Comments

Revisited this image to make it clearer as some said it was to busy and dark. I would like to know if you like it any better now? ;)
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Well... moving on from cute little pixel guys. Lets get serious with photoshop and show people what we can do ;)
This image took me around 2 hours to paint the background using various brushes and styles.
The other images contained in this manipulation are Cold Mountains by ~mimose-stock and Snowy Landscape 01 by ~NenjasStock

All fav and critique welcome :)

Critiques


:iconendosage:
Drunk-tique #1:

Well, I think that the idea of the piece is certainly solid. I can understand wanting to illustrate something like this. There are a few things that stand out to me about this piece.

The lighting seems to be a little off. In the foreground, you see the shadow as if the light was coming from the left. Your main source of light in this piece though is coming from the center of the piece. I'm not saying that all of the light should have come from the center, but there should at least be another set of shadows dictating light coming from the explosion.

Also, the red glow that you have at the "bottom" of the explosion seems to cover things up that are fairly close to the camera... What that looks like to me is that you tried to show light that was given off from the explosion, but ended up covering some things that would haven't been touched by the light in the process. The tree in the foreground that appears to be directly under the explosion also has the light covering it. In reality, that tree would be covering up the light instead of being covered by it. Right now, the image is flattened by that effect, and if you were to cut out the tree, I think that the illusion of depth would be greatly enhanced.

The shockwave appears to be an image, radially blurred. I think that some more "structure" could have been applied to this effect such as concentric circles implying shockwave "walls".

Other than that, great idea. I think that the execution is slightly off, but regardless, I do understand what you were going for.
The Artist thought this was FAIR
4 out of 4 deviants thought this was fair.

Thank you for your Critique

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Comments


love 0 0 joy 0 0 wow 1 1 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:icondilemmanya:
its so great shot friend :D
:iconjoesqsek:
Great idea, good work, nice tittle :)

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My opinions are always honest, so they are negative sometimes. My advices are just my personal thoughts, I am not an expert. Instead of 'thank you' in my profile, take a look into my gallery and give me some advices, so I can get better. Thank you :-)
:icongallex:
ftw

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The film Wall-E is truly spectacular to this very day, anyone who dislikes it clearly has no taste at all.
:iconcolorx:
It's the end of the world b00m

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Mapping Intrinsics with Scalar Operands
scalar arguments are introduced for SPU instructions with immediate fields For example, the intrinsic function vector signed int spu_add(vector signed int) will translate to an AI assemblyinstruction
:iconrebel2206:
Yes. and the end of you :evillaugh:

:lmao:

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Gallery
Group Manager of #dAmnU :groups:
:iconrebel2206:
Take it you like it then :D

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Gallery
Group Manager of #dAmnU :groups:
:iconrebel2206:
Thansk :)

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Gallery
Group Manager of #dAmnU :groups:
:iconrebel2206:
Thank you so much :D

--
Gallery
Group Manager of #dAmnU :groups:
:icongallex:
yup.

--
The film Wall-E is truly spectacular to this very day, anyone who dislikes it clearly has no taste at all.

Details

January 13, 2009
11.2 MB
6.6 MB
1280×960

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